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SINK THE SHIP

PROCESSING / P5 / ARDUINO

Sink the Boat is a hand-coded interactive game that lets the user use a custom controller to attempt to sink the boat under water. The game uses was made with processing code as well as Arduino code, and all of the graphic assets in the game were made in Adobe Illustrator. The user is to shake the controller side-to-side as well as front-to-back. This rotates the magnometer and accelerometer inside the controller which inputs the data for the rotation of the boat. Once the user sinks the boat, they have won the game!

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